Booster Bundle 226

Mar. 17th, 2026 10:47 pm
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Come one, come all, to the Kame Game Shop! We've got some new stock in today of some of those booster packs that everyone is talking about! Inside each booster is 8 cards, with at least 1 holographic... I guess you guys call them special cards.

As a promotion, I'll let you pick one pack from my current stock! But only one, since we have to leave some for the paying customers... Here's what I have at the moment!



AVAILABLE PACKS: Green, Purple, Fire Emblem

Sometimes we get in other packs in, so stock might change every week... get them while they're still available!

This round ends on Tuesday, March 31st!

Kotori's Costume Party 457

Mar. 17th, 2026 10:45 pm
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[personal profile] admiral posting in [community profile] colors_tcg
Last round's answer was Obanai Iguro from Demon Slayer and Frieren from Frieren: Beyond Journey's End.



Kotori is the designer for µ's, and she works hard to make great costumes for each and every performance. But sometimes costumes she makes for fun get mixed in with costumes she makes for µ's. Can you figure out who is actually supposed to wear these?

Read more... )

This round will end on Tuesday, March 31st.

Lady Luck Slots 254

Mar. 17th, 2026 04:38 am
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[personal profile] phibby posting in [community profile] colors_tcg


Come on down to the Lady Luck Slots, where every spin's a winner! The better the match, the better your prize!

Roll up, roll up! )

This round ends Monday, March 23, 2026.

Switch It Up 288.5

Mar. 17th, 2026 04:37 am
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[personal profile] phibby posting in [community profile] colors_tcg


It's a new week, which means switches have been reset at Switch It Up! Come on down to swap out some cards!

Coloring Book 376.5

Mar. 17th, 2026 04:31 am
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[personal profile] phibby posting in [community profile] colors_tcg


It's a new week, which means donation limits have been reset at Coloring Book! Let's fill up some buckets!

Seiyuu Guess 749

Mar. 17th, 2026 02:55 am
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[personal profile] phibby posting in [community profile] colors_tcg
Last week's answer was Heizou Hasegawa from Onihei, voiced by Kenyuu Horiuchi!



Hello everyone, and welcome back to Seiyuu Guess! Our host for this game is Shizuka, a rookie seiyuu who's still learning the tricks of the trade! She's been provided with a description, image, and clip of a certain character, and it's up to you to help her figure out who voices them.

Who do we have this week? )


Tell Shizuka the character's name, their seiyuu, and what series they're from for fifteen random cards!

This round ends Monday, March 23, 2026.

Most Wanted 214

Mar. 16th, 2026 11:10 pm
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[personal profile] admiral posting in [community profile] colors_tcg


Hi amigos! You ready for some bounty info? Colors' Most Wanted is coming your way!

Punch and Judy are dedicated to bringing updates on the latest bounties to all the bounty hunters in the star system. And they'd like you to help by reporting new bounties to them so they can get out the news! As a reward you'll get some special updates on those bounties.

How to Play:
Every round, each player can name ONE deck, character or special, that they would like to see added to the bounty pool. Repeat decks are allowed. At the end of the round, your rewards will be randomized from only the list of decks players have named for that round. Every player that participates will receive 5 random cards from that round's deck list.

Please write the deck names as they appear in the file names, e.g. Dragon Claw as dragonclaw.

This round ends Monday, March 23rd. Happy hunting, all you cowboys!

Pokeradar 469

Mar. 16th, 2026 11:08 pm
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[personal profile] admiral posting in [community profile] colors_tcg


Thank you for your help! Last week we were looking at Tama from Sakuna: Of Rice and Ruin!

Pokémon trainer Hop has run into some trouble. It would seem a strange phenomenon has caused new and strange creatures to appear in their world - especially in the Wild Area! He needs your help to identify these new creatures so he can make notes about them and return them to Sonia!

Read more... )

This round closes on Monday, March 23rd!

Scramble! 250

Mar. 15th, 2026 09:01 pm
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[personal profile] magaru posting in [community profile] colors_tcg


Ranger decided to "helpfully" rearrange the letters of the names on Safalin's list... Can you help her put them back in the right order?

This Round's Theme... )

Deck Lover 512

Mar. 15th, 2026 08:57 pm
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[personal profile] magaru posting in [community profile] colors_tcg
Last round's answer is Carsick!



Colette is known for her love of dogs. She especially loves to come up with names for them! However, after naming all the dogs across Sylvarant and Tethe'alla there wasn't much left for her to do so she's going to come up with deck names now. Help her name all the decks across Colors TCG?

With every round, there will be a picture of a character who has a deck on Colors. Tell Colette what their deckname is to be rewarded with 6 random special cards!

And who will it be this time? )
This round is open till Sunday, March 22nd

Shadow Watching 393

Mar. 15th, 2026 08:37 pm
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[personal profile] magaru posting in [community profile] colors_tcg
Last week's answer is Amano Ginji from Getbackers



A new silhouette has appeared on the Midnight Channel! But Rise needs more information before she can help locate the victim in the TV world.

Tonight on the Midnight Channel... )

Little Spell Academia 406

Mar. 15th, 2026 08:17 pm
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[personal profile] magaru posting in [community profile] colors_tcg


Diana is a very good student, dedicated to learn as many spells as she can to bring glory to the Cavendish family. Let's help her spell some spells!

Rules
It's a spelling choices game! Every week a new word will be posted and you can take as many choice character cards as there are letters. Post your claims in a comment!
The card names don't have to start with the the letter, it just has to be present in the deckname. There will sometimes be an extra rule limiting your choices.
Unless extra rules state otherwise you can not take special cards but you can take more than one card from one deck.


This week's words are...


STAR DETECTIVE PRECURE


Extra rule: ONLY warm colors (red, orange, yellow, brown) allowed today, specials okay if at least one of the colors is warm!




Since the prizes for this game are all choice cards and there's no need to pass them out, you can just log them after posting your comment!

This round closes on Sunday, March 22nd!

No Context Theater 461

Mar. 15th, 2026 08:13 pm
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[personal profile] magaru posting in [community profile] colors_tcg


Some of you might know Kamukura as the guy who was really into boats back in the day. Rumor has it he likes memes now. He's been trying to get into anime lately but sometimes he stumbles upon something that's hard to comprehend even with his numerous talents.

Today in No Context Theater... )

Come up with a possible explanation for the situation in the screencap! It can be anything and as silly or serious as you wish. Don't worry if you're unfamiliar with the series, the purpose of the game is not to guess what actually happened there! Same if you are familiar with the context - pretend that you aren't and make up something on your own!

Source of screencaps will more often than not be Anime Screenshots Without Context

For answering, you'll get 5 new release cards. Every answer is correct and feel free to comment on other people's answers! This round is open till Sunday, March 22nd

Natsume's Book of Cards 283

Mar. 15th, 2026 07:39 pm
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[personal profile] magaru posting in [community profile] colors_tcg


Natsume's no ordinary boy. Like his grandmother Reiko he has the ability to see youkai... who flock to him and demand to have their names that Reiko stored in the Book of Friends returned. At Colors, Natsume is visited by some of our past deck releases who would like to have their cards returned!

Rules
Every week, one of the releases is picked at random. You can exchange up to five cards from that release for choice cards from that release. You will lose the cards you turn in.

For example, if the chosen release is Release 001, you can turn in an Asobot card and get a choice Logic, Dragon or Optimist card in exchange. Specials can only be gained by turning in other specials!

To get multiple cards from one deck, you need to turn in multiples from another deck as well. You can't get two Logic cards but turning in an Asobot card and a Smile card, but two Asobot cards would work.

This week's release is Release 167
Deckname list:



Please use this form.


Since the prizes for this game are all choice cards and there's no need to pass them out, you can just log them after posting your comment!

This round closes on Sunday, March 22th!
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─ A Proclamation ─
By order of His Infernal Majesty, Eligos Rex, Dominus Altum of the Regnum Infernalis, Lord of the Court of Treason, the Indomitable King of Hell
B

y order of King Eligos, let it be known throughout the Realm of Demonkind that all current denizens of the Isle of Marrow shall be detained and relocated to the Palace Infernal, where they shall be put to trial for their crimes against our people. His Majesty names these trespasses thus:

Deliberate Interference with the Unholy Rite of Succession
Conspiracy to Fraudulently Coronate a King of Their Choosing
Two Counts of Principicide, Murder of His Majesty's Sons
Conspiracy with the Dynasty of Holy Mothers
Conspiracy with the Dynasty of Red Butterflies
Conspiracy with the Dynasty of Elder Gods
Disruption of the Machinations of His Infernal Majesty


All parties residing on the Isle of Marrow have been preemptively found guilty of at least one of these charges, either directly or as an accessory. The guilty have been captured by His Majesty's Royal Guard, dragged from their beds by force, and brought to the Palace Infernal, beyond the safety of the Great Barrier that We graciously constructed to conceal them from the eyes of Death. Here, they will be given Trial, where they will either emerge absolved, or perish entirely in their guilt without our Barrier to restore them.

The Guilty Must Atone.

Details to follow.

The Dungeon

Those deemed to have the ability to supply His Majesty's Court with the desired resources have been placed in the palace's dungeons in groups, where they must decide amongst themselves whose blood will be used to pay the island's penance, and who will move on to a greater duty.

{Be aware that beyond lies inevitable pain, mutilation, and death. Proceed?}
The room is dark. Not too dark to see by, but dim. The appearance of a castle dungeon is visible, at least, by the low and menacing flicker of torch light, tall shadows catching on the surfaces of imposing stone block walls and the dirty and uneven slate floor.

You are not alone here. There is at least one other, if not more, and there is the strange sensation of being watched. Each room is laid out a bit differently, perhaps set up with some kind of bondage holding its residents in place or some strange, unbelievable apparatus that serves no other purpose than an elaborate and dangerous trap. However, each room does share one thing--- a parchment hung to the wall in reading distance, starting with the proclamation above, and followed by the details of your entrapment, along with the conditions of escape. And while those terms vary as well, the one thing they all have in common is that not everyone is meant to survive, even if the text itself doesn't make that immediately clear.

Designed to feed the Court of Betrayal, each trap is designed with a test of trust and loyalty involved. Whether it's testing how much you value a new friendship, which of your loved ones you are truly the most loyal to, or how selfish you really are when it comes down to it--- or if it's just meant to make you betray yourself and your own values. Some will end quietly, others gruesomely, but someone must die in order to move forward, with the understanding that the barrier isn't here to save you. You're in the realm of demons now. There is nothing to stop your soul from leaving you for good. Not even Mortanne can reach you here. And there is no option to take no action--- the consequences of this are that everyone dies, and the reward for proceeding is the opportunity to try and help everyone go home.

Those who survive will find that the way out opens for them, where they may encounter others in the same position. The halls outside your cell may hold any number of trials, whether they be demonic guards, traps, or winding corridors designed to make you lose your way. Or maybe your own way forward is suspiciously clear… There may even be creature comforts provided to reward you for the ill deed you did to get where you are. You may also discover along your journey a heavy stone door labeled "catacombs" that will not open for you. But will it open from the other side?

But no, that's preposterous. Only the dead can be found in catacombs. Right?

The Senate Room

Alongside those in conspiracy to delay or interrupt His Infernal Majesty's plans for today, those ignorant of the truth of their nature and how it guides their fate or who were deemed inadequate fodder for the Court of Betrayal's dungeons have been placed in His Majesty's Senate Room, where his Court and the heads of others meet to discuss matters of the realm. They must rely on each other for information if they wish to leave, testing their mettle at courtly shrewdness, their ability to trust one another, and their understanding of the self.

{Be aware that beyond lies a complex and tense game of information-gathering, with the potential for death upon failure, and the possibility of unexpected violence. Proceed?}
Dark cloth sacks removed from your faces all at once, you are seated in a polished, official-looking meeting space, gathered around an ornate table of oak and marble. Around you are others--- quite a few, in fact. And in front of you, an envelope, with something written in tight, looping font on the front.
We are nothing but our nature. We do only what we were made to do. In this way, we are no different. In this envelope lies your passage forward to duty and destiny, but to open it, you must be able to speak the name of your nature. Do so before you are able, and perish. You are in the infernal realm. The barrier is not here to protect you. Best of luck.
Looking around, you can see words floating over the heads of those around you. They are not particularly flattering words. A descriptor, assigned to that person, presumably intended to define their nature. Above your own head, you see nothing. The game becomes clear. Predictably, if you try to speak the words you can see, or anything too similar that might give it away too easily, your throat tightens and your words are stolen from you.

Game on.

The Catacombs

Those who die in the fiery embrace of the Infernal Realm will not be saved by the Barrier. Lady Winter cannot save them, so their souls will remain here and their bodies will rest in our crypts.

{Be aware that beyond lies dangerous traps, monsters, and the remains of the dead. Proceed?}
You died.

This wouldn't be the first time. After all, that's how you got into this situation to begin with. But this time, it was made very clear to you that it would be permanent. You're outside the barrier, and with nothing to catch your soul at the border of reality and sling it back at you the next morning, it should be lost to whatever afterlife might find you here.

Unless, of course, you're not outside the barrier.

Whatever the case may be, you can't stay here. You have no idea how long it's been, and there are people somewhere who think you're dead. Surrounded by the ancient, dusty corpses of long-dead demons, it's difficult to confirm you're not. Perhaps you're in just as much of a hurry to convince yourself.

Down here, you will need to conquer physical obstacles, solve puzzles, and get past monsters to escape the catacombs. There are a number of stone doors that only open from the crypt side out, leading back up to the dungeon halls where the living are trying to escape the castle. You can encounter other "dead," or reach the dungeon to find other survivors. Perhaps if you're particularly persistent, you can reach the end of the maze entirely…

The Ceremonial Hall

Marrow Isle residents who do not capture the interest of His Infernal Majesty what so ever or whose usefulness to the Court of Treason is expended will be granted to His Infernal Highness Prince Aster of the Dark Feast, to use as indentured servants for a time, that they might be given worth elsewhere. They are not the concern of His Majesty, and he will bear them no mind.

{Be aware that beyond lies the alteration of memory. Proceed?}
Welcome to your first day at your new job! As an employee of the Infernal Royal Family, you've been tasked with preparing the castle's ceremonial hall for a coronation. After a great deal of ado, the Rite of Succession is finally nearing its end, and King Eligos is finally preparing to turn over his kingdom to his heir--- his middle son, Prince Aster. Shame about Prince Mendel and Prince Efrain, dead as they are, but that's how succession goes in the infernal realm.

What do you mean, you don't remember taking this job? Of course you did! There's nowhere more illustrious to work, nor a better time to have this job. You're making history, after all! So what if you don't remember the details of the application or interview? You know that this is your job. You remember coming to work. You know that you are supposed to be here, and that you chose to be here, and that you aren't going to leave. That's what's important, isn't it?

The hall is constructed of black marble primarily, and covered in red decorations that haven't been taken down since Eligos was coronated several hundred years ago. They're quite dusty. You'll need to take them down and replace them with the blue and gold ones intended for Crown Prince Aster. You'll also need to polish the throne, scrub the floors, set up the dining tables, prepare the food, dust everything, prepare the place settings… there's so much to do, so you had better get to work!

You'll be supervised by a Noble of Aster's Court, Duchess Claunthe. She can't be everywhere at once, of course, but she can be very, very strict when she wants to be. Take care not to get caught slacking off, even if it's tempting. This is a lot of work, after all, and there's demons coming and going who have no qualms about swapping courtly secrets and gossip in front of the help. Whenever you can catch a moment away, your coworkers would love to hear this.

Yes, this is definitely your job. (It's not.) You absolutely, definitely signed up for this. (You didn't.) It'd be absolutely preposterous to think otherwise. (You know you don't belong here. Run.) After all, this job pays so well, which you really need right now, don't you? (It doesn't. Even if it did, you have universal basic income, for the Mothers' sake. Please listen to me. Get out, now!) Besides, even if you didn't take this job, and this was all some grand trick---- where would you even go?

Get back to work.

The Waiting Room

A room is to be prepared for our Most Esteemed Guest, Father Francis Mulcahy. She is not a prisoner, but an ally to the Court of Woman Scorned led by Prince Dahlia, bringer of deliverance to a new era of Demonkind. Ensure that she is comfortable, and make room for any who might attend her, and prepare a line of communication. The King wishes for an audience.

{Be aware that beyond lies a terrible duty, and one inevitable death. Proceed?}
A round room, at the end of everything. It's strange, that particular detail is so clear despite the fact that it's impossible to see beyond it. Black walls bedecked neon red curtains, despite the lack of windows. Not blood red like Nyarlathotep prefers, but the red of malice. It's unclear how you can tell the difference, but you can. Plush curved sofas encircle the room, with gaps for tables at regular intervals that have lamps, statues, and the like sitting on them. The one in the center has a candlestick phone that rings when the first guest arrives.

If you manage to make your way through the catacombs or the dungeon, whatever route you take, you can end up here as well. But at first, it's just the one. Once the door closes on the final guest, and Eligos is ready for his audience, it opens back up, now leading somewhere else.

It's time. We all know what happens now.

Event Annex - The Senate Room

Mar. 15th, 2026 12:14 pm
pumpkinhollow: (Default)
[personal profile] pumpkinhollow posting in [community profile] ph_logs
CRY HAVOC, AND LET SLIP THE DOGS OF WAR.
W

elcome, esteemed guests, to the Senate Room.

The rules of the game are simple. You have a word over your head that you cannot see, and the same word written on a piece of paper in an envelope that also contains a key. There is a door out of this room. Each key opens the door for only one person. You can see the words above others' heads, but you cannot say them, nor can you say any direct synonyms that might give it away too easily, nor can you spell the word or its synonyms. You must find other ways to describe it to allow the other person to guess. More abstract. Get creative with it.

If you believe you know the word, speak it aloud and open your envelope to retrieve your key. If you are correct, you can leave without incident. If you are wrong, your organs will immediately fail and you will die.

Here are the words each participant has been assigned. Players can use them to refer to other players' characters to help them guess, and you can use them to check your answers when you guess, but you can also OOCly know your answer provided you don't use it to ICly cheat. Good luck.

Agent Connecticut Fickle
Agni Azimar Traitor (there is an additional document contained in this envelope)
Aloy Obstinate
Ancient Fuelweaver Ruined
Anzu Menelikov Deceitful
Artemy Burakh Tainted
Capochin Bastone Inadequate
Cassandra de Rolo Cynical
Dahlia Leeds Insatiable
Daisy Tonner Merciless
Elias Coldwood Discarded
Ethan Winters Insufficient
Felix Gaeta Imprudent
Hector Monaque Covetous
Jonathan Sims Hubristic
Lev/Lyubov Morgenshtern Weak
Luo Binghe Alone
Marik Ishtar Megalomaniacal
Mr. Ant Tenna Histrionic
Papyrus Ineffectual
Sasavachi Chunome Misanthropic
Shen Qingqiu Pretentious
Simon Selfish
Violet Vespertine Cowardly

Weekly Reminder

Mar. 15th, 2026 04:16 pm
itsanonyx: ({stargate} vala - savvy?)
[personal profile] itsanonyx posting in [community profile] your_favourites


Challenge #233 - Birthday

Challenge #232 Voting

[March 22nd 2026 (04pm Central European Time)]

Please let me know if you need an extension.

-

[HELP NEEDED] Special Challenge

Hi-5 Radio 347

Mar. 15th, 2026 12:52 am
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[personal profile] phibby posting in [community profile] colors_tcg
Last round's winner was The Legend of Ashitaka!



Hello, dear listeners! 5pb-chan is in charge of the music toplist corner once again, and it's entirely up to you and your votes which song will make it this week!

Douze points! )

This round ends Saturday, March 21, 2026.

Crazy Colors 386

Mar. 15th, 2026 12:40 am
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[personal profile] phibby posting in [community profile] colors_tcg


Crazy Colors is an interactive game that you play with the cards you already have in your post! True to its title, it plays similarly to the real card game Crazy Eights. To earn prizes from this game, you'll have to not only be quick, but pay close attention to the comments above yours.
No Draw 4s in this version, luckily! )

This round ends on Saturday, March 21, 2026.

Colors Concentration 158

Mar. 15th, 2026 12:35 am
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[personal profile] phibby posting in [community profile] colors_tcg


Test your memory with three concentration games each week!

Matchmaker, matchmaker, make me a match! )

This round ends Saturday, March 21, 2026.
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